Friday, February 13, 2015

Lewis LaRosa artist highlight.

Lewis LaRosa is a phenominal artist, and I am very glad I could attend this event. He was very generous with his time, thoughts, and feedback. Where others may have avoided talking about missing the mark, he was extremely upfront and honest about hard knocks, and mistakes. I have nothing but mad respect for the man and his work.

I want to say what you are about to read are my notes from a talk with Lewis LaRosa at a guest lecture at my University. Parentheses mark where I interject my own thoughts, and quotes are typically one-liners I was fast enough to jot down word for word. The rest is paraphrased and should be read with a degree of lenience in mind.  

Also, all artwork in this blog was done by LaRosa, and the author makes no claims to any of it. 


Background Story

He is a Kennesaw State University graduate, years from 1996 to 2007.
He identifies himself as an introvert, and said that he has always been drawing for as long as he can remember. He also said he’s always known that he wanted to be an artist.

He was not introduced until comics, however until age 11-12, but it clicked with him immediately, and knew that was what he was going to do with his life. He had no desire for any backup plans.


Around the age of 21-22 he had his first break-in with the industry.

He believes that 80% of his artist development occurred in the 1st 20 years of his life.

He had no formal education in art until he began to pursue his degree at Kennesaw State University.

In high school he won a local art contest at a local comic book shop. Dave Johnson, Warner Bros. and Marvel cover artist, saw his work and invited him to his studio a couple of times where Lewis was able to ask questions. That really reinforced his desire to become a comic book artist.

In his senior year, and shortly after high school he tried to break in. He printed out paper sample packs of his best work and mailed it to every editor and publisher’s address he could find. The then X-men editor for Marvel called him and asked for more samples to see he if would be a good fit. He asked Lewis for 5 pages in the next two weeks. Lewis marks this as his first hard lesson about the industry. He missed the mark and nothing ever came of it.

From there he went to Kennesaw State University. He really prizes the classes there, especially classes with Joe Remillard and Valerie Dibble. (Interestingly enough, Joe Remillard is the instructor who has been extremely beneficial in my own development and exploration into the concept art/illustration world.)
While at KSU he spent every day drawing, staying up as late as 3 a.m. in the studio. (This is back when they had very late hours, something only dreams could conjure now.) Also while he was at KSU he met some of the very same anti-illustration barriers that I have.

In 2001, when he was roughly 22, Lewis drew some Iron Man fan-art and submitted it to a fan board. (online? I am not sure, but I assume so.) He never could have imagined that the then editor for Iron Man at Marvel would have been a frequent browser of that fan board, or that he would get a call from that editor offering him a four issue mini-series.

After messing up and falling behind on the 3rd issue of that 4 issue Iron Man mini-series, his editor called in a fill-in artist to finish the series. As I understand it, his ego took a big blow there alongside his growing reputation.

After that brief stint with Marvel he did some odds and ends with DC on Spectre and Firestorm. The comics did not get very good reviews/did not meet expectations. (My notes are unclear exactly what he meant, but it was not positive as I understand it.) So DC changed editors on the projects and that new editor fired everyone working under the previous editor. This was Lewis’s second hard lesson in the industry.
Because of his work on Firestorm, Marvel gave him another shot. He was given a Punisher run, and was asked to redesign the character. He put a lot of energy into this redesign, and when telling us about it I really felt his passion about the subject. When redesigning the character he looked for ways to make him more true to the characters background as a Vietnam vet. Lewis wanted him to look older, and grittier, and told us Dirty Harry meets Terminator was his motivation.

                                   
In 2004/05, Lewis worked on The Hulk for Marvel and applied everything he learned from working on the Punisher. It was doing really well, and he was quite pleased with it until a new editor came on and (you guessed it) fired everyone under the old editor.

After that, Lewis got a call from Tom Jane and was prompted to work together producing the intellectual property, into a comic and eventually a pitch for Hollywood, Bad Planet. He drew everything in 2 tones to lay down the groundwork for the inker after him. He also designed all the visuals, from the ground up. However, Lewis did not want to delve too deep into a discussion of this period but made it clear that they were buddies doing this together, with no contracts. It ended poorly over disputes of workloads, responsibilities, credit, etc. He firmly told us to always make sure you have contracts, buddies or not.

He was very dissatisfied with his work and began to feel pigeon holed as a dark, gritty comic book artist and when Bad Planet came to a close, Lewis went back to KSU. He had quit upon getting work with Marvel back in ’01 and finishing his degree was a point of pride to him. He did, however, tell us outright not to be fooled. Getting a degree in art does nothing to get you a job. It is purely the amount of work you put into attaining the degree. Quality of work is always, always more important than a degree he said.

While going to classes at night, he began teaching (children?) full time. He graduated KSU in 2007. He all but left the industry for 6-7 years, occasionally doing spot illustrations but was sure his artistic career was over.

Enter Valiant

                                  

Warren Simons called him as Valiant was starting back up. Apparently that company had come and gone once or twice? Regardless, Lewis didn’t really want back in still mindful of how his last jobs in the industry. Warren, however, had always treated him well in the past when they worked together so Lewis started doing side work with Valiant, and went full time last January.

His position is technically freelance, but he has an exclusive contract with them for the next couple of years. While this does mean he cannot work for any other comic companies while with Valiant, he made sure to tell us that he has good co-workers he enjoys, gets as much work as he can handle, has consistent pay, and they have direct deposit.

Valiant also lets Lewis do all his own inking work, something he really pushed for, so he can better represent his work. He most often uses Micron 03 and 05 pens

Normally, (in the comic industry) you draw on 10 x 15 inch active area on an 11 x 17 sheet of paper. Lewis showed us some of his work done at 80% of that scale, which he does to work faster and to look better. This is fine as long as the end result, when blown up that extra 20%, is still really good.

Lewis can do 2 covers in a week. Sometimes 3 if there is a big push for it. He takes a day for brainstorming, planning, and thumbnails and then a day, sometimes two, for the rough sketch and inking.

Valiant lets him try new things, which Lewis believes is important to grow. For example, he just recently started experimenting with Copic markers.



Lewis on producing good work

Lewis believes there are always better ways to do things, and that there is no one way to something absolutely correct.

Lewis uses a lot of reference, and he thinks it is foolish not to. It always makes for a better image that way. Since he was in high school he has had a full length mirror and a handheld mirror for when he is drawing. When posing for his reference Lewis will often grab whatever he can to make it work, jackets, various fabric, lamps for lighting and if it gets really complicated he has his wife take a digital picture.
He made a point to tell us that no matter how good the reference you cannot become a slave to it.
When he makes thumbnails or is sketching concepts/ideas he never uses reference. Reference is only used to bring life to the imaginary, to help and support the concepts previously laid out.

On the talk of reference, Lewis talked to us about it being a tool for manipulation make better images. Sometimes, by having reference, he can find things or angles he wasn’t thinking of at first. Having reference is a good way to find happy accidents.

Tracing is not advised, but with references enough can be changed to make excellent work. Lewis made it clear here, that making excellent work is what matters most and in the end very few if any will care about how it was made.

When designing his compositions Lewis relies heavy on his ability to visualize the script or prompt he’s been handed. He tries to envision the story playing out in his mind like a movie, and when he starts sketching thumbnails he goes through many iterations to find the coolest, clearest way to sell what is happening.

When asked how he got those visualizations skills, Lewis talked about how analytical he is about normal day to day things. For instance, he mentioned every time he watches a movie he looks at it critically analyzing the pacing, the tempo, the composition, the cropping. He is always searching for cool ways to do things. Always thinking, and always working.

“Always look for ways to improve previous pieces to inform the next ones. Also, analyze others to see how you could do it better. Compete with yourself, always compete with yourself.”


“Maintain online presence with good work to be found.”

“Use reference, perspective grids, and always keep in mind foreground, middle ground, and background.”

“Learn as much as possible from life, and the end artistic style will be more your (own) interpretation/vision.”

“Save detail for where it is most needed to draw/keep attention. Edit yourself otherwise.”

Lewis on being a Freelancer

On freelancing and marketing yourself on social media- “Do good work and put it out there, and you don’t need an art rep.”

Working from home, they (comic artists) used to fedex their work to the editor/publisher and now because of the internet everything is sent through clouds like Dropbox.

Originals always pay double, once when the publisher prints it, and again when a fan/customer buys it at a convention.

“Stand up for yourself, if you have a strong vision make a case.”

“…Ask for more, don’t undersell yourself.”

Maybe an art rep would be good for selling originals.

“Be fast, friendly, good. Pick two.”

Lewis on receiving boring scripts/prompts: “Even with boring assignments you have to make it exciting. That’s your job.”

Lewis on quality and deadlines: “Don’t be a hack, do your best work on everything you do. (It is) Better to make something top-notch and late rather than mediocre and on time.”

Lewis is, ideally, in production every day for 11- 12 hours. He works a minimum of 60 hours a week, but life with his wife and kids occasionally distraction from that. He finds time to work, when kids are napping or when they go to sleep, whatever works. He loves working freelance though, because he never has to miss a meal with his family. That is something that is very important to him.


Lewis on Inspiration and Motivation

Lewis named Frank Frazetta, Mike Mignola, and Kevin Nolan as his biggest sources of inspiration. He did say that this was primarily based around those artists’ aesthetics and not necessarily their processes. He finds that he is really drawn to their bold graphic styles, and their beautiful rendering.

He told us, “Push yourself, vary influences and learn from everyone, even if it is not your cup of tea.”

He talked a short bit about anime, and that when you throw away the obvious aesthetic tropes, (big eyes, exaggerated anatomy, etc) there is quite a lot to draw from and be inspired by. For example, anime’s way of storytelling, the intensity anime has, the staging, and framing are all undervalued sources of inspiration.

“Inspiration or motivation are not necessary. It is all about discipline.”


I, for one, and extremely thankful he could come and talk to us. I hope you guys liked this write up, and if you'll excuse me I have to go draw something!
Check out more of Valiant's comics and LaRosa's work at:
http://www.valiantentertainment.com/

Wednesday, February 11, 2015

Studio Tour and Learning Curves Youtube Launch!


You asked for it, so here we go!

This is the first time I've made a video like this so please keep that in mind, and any suggestions are always welcome! I hope to make more in the future now that I have a dedicated channel to the Learning Curves blog!



This is the motivational quote by Dave Rapoza framed on my wall,
“First off, what we fear doing most is usually what we most need to do. Everything you’re afraid to do or you put off just becomes mental baggage and really pulls you down. No matter what it might be, if it’s holding you down you have to really just pull it together and finish it.
…Limit everything (you) do to a few hours…This forces you not to be lazy and browse the internet or whatever it is you do.
…Basically it all depends on you, you’re the only one who can make you work hard. I try to keep in mind that tomorrow becomes never and if I keep putting anything off it will just never happen. Everything has to be started and done this instance or it will never get done.  Just trying to think of how serious life is and how we’re all gonna die in any number of years is something that pushes me too. Each minute that passes by you could be learnin something new or accomplishing something you’ve always wanted to do.
The only real thing that has to happen is you acting on it. Something to really avoid though would be comfort zones. These can kill your drive and motivation.
If somebody tells me my work is awesome then I’ll go and send my work to a professional I like and ask for critiques. Anything to keep from being a lazy asshole, never stop looking up what you could be. Everybody you look up to has already gone through what you’re going through and the only that changed them was really just sitting down and workin at it.

We can all be great in our own respects but we all have to work at our core drawing skills first and we have to pull ourselves together and start pushing for everything we want…

Don’t go easy on yourself!
Never settle for anything and always set unrealistic goals worth reaching!

Everybody thinks there’s a huge race to be the best…but in reality there’s a huge group of people thinking the same thing and they only settle for mediocre jobs…so there’s actually more competition for shit jobs than for the best.”


This was taken from his sketchbook thread I found on conceptart.org. I edited some stuff out to make it more relevant to me and it’s a bit dated now, but I still find it quite motivational!

This is the Razer Tartarus if you wanted a closer look. I would shop around if you are interested. I got a great deal on a refurbished one off amazon and it works stellar.

http://www.razerzone.com/gaming-keyboards-keypads/razer-tartarus

And this is how I made my shadow box setup, and you can watch Marc Carder’s video guide here:

I appreciate all the support, and I hope you liked this little insight to where I work.

I hope you’ll stay tuned, as I have some cool stuff coming in the next week. Lewis LaRosa, Valiant comic book artist, just gave a guest artist talk at my Uni, and I’ll be publishing all my notes, questions/answers, and a portfolio review he gave me. Also, I’ll be including a video or two of how I did my most recent works, including the one I just submitted to Spectrum!

Thanks guys!

Monday, January 12, 2015

New Year, 2015, The Solution. Part 2

Last post I spoke about how I felt 2014 went for me and what I learned. Now it is time for me to focus on the road ahead. It’s going to be an extremely busy, decked out to the max, rush to the finish kind of 5 months or so till May.

The tail of end of May is Spectrum Fantastic Art Live, and I made the decision about a month, maybe 2, ago to have a table showcasing my work and portfolio. Call me crazy, but I don’t actually have a significant illustration based portfolio.

I also signed up for two more courses at Uni, German 2 and Adv. Figured Painting. I took the German class because I want to keep working on my foreign language skills, and the Adv. Figure Painting class is with the professor that backs my interests/endeavors at this point. So, conveniently the assignments in the class are open ended enough that I can use them as illustration briefs and pump up my portfolio.
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Let's get cracking! 

So, with all of that in mind, I used Google calendar to plot out my times where I absolutely have to be somewhere, and the times I’m free to do what I can to advance my art. Everything free is labeled study time, though, so I don’t tell myself it’s actually “free” time.


I also am not dictating in advance what I want to study. If you remember from previous blogs, I've got a bit of a running agenda of sources I’m studying and why. They haven’t really changed. I will say, however, that my attitude has. My goal for this rush period is to dedicated about 2 hours of study a day, from the sources I mentioned, but specifically studying the things most troubling about the current painting or illustration I’m working on.



For instance, maybe I’m painting a Valkyrie this week. If that’s the case, I’ll need to study at minimum, some hands (probably holding a sword or staff), wing anatomy and color, and armor. If I feel particularly troubled I may have to study clouds, or female faces. This way my studies are informed decisions to fix an immediate issue which grants a huge value to why I’m studying in the first place rather than just saying vaguely I need to work on hands.

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I have two other areas of real focus these next couple of months. Although, they are not about getting directly better at art, they are necessary to facilitating every other facet of my life which will continue to allow to me make any and all art.

The first up is my health and fitness, I've gotten a bit out of shape and that needs to change, so I’m implementing a 4 x a week 30 mins-1 hour workouts. Nothing fancy, just getting back to basics, body-weight exercises, kettlebell workouts, and maybe hitting some boxing pads with a friend.

The second, and infinitely easier to talk about in more detail is financial planning/budgeting. If you do not currently have a budget, regardless of your income, or if you do not currently track your spending ultimately it will bite you in the ass. It isn't any harder than writing down what you have to or expect to pay and how much you make each month. I've just drafted my own budget, and really am trying to hunker down to afford prints and travel expenses for Spectrum this year.

Lastly, I think I will leave you on this note. I have 4 paintings I’d like to finish by Feb 6th. 3 of which I’d prefer to have done by Jan 26th, so I can submit to the juried annual submission of Spectrum’s book publication.

That is extremely fast paced and will be quite demanding. I do not know if it will come to fruition as planned. I’m not going to worry about that, I’m going to put my best foot forward, and pour everything I can into it. That’s all any of us can do, wake up, decide what you’re after, and go after it.








Wednesday, January 7, 2015

New Year, 2015, The Solution. Part 1.

I named this blog “The Solution”, and maybe I should change it to a solution. Regardless, this post isn't a list of resolutions I’m going to try to keep. It is more about addressing my problems through a retrospective look on my last year, and working through a solution to fix those problems by 2016. That’s the goal anyway. And be prepared, it’s probably a 2 parter.

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There are undoubtedly a lot of things I want to accomplish this year. Chief of which is posting here and on my crimson daggers forum.  Midterms snowballed into a desperate panic for planning/executing finals. I know I only had two painting courses, things I wanted to work on at home, and was working about 13-14 hours. Since maybe mid-October, though, a severe, gripping reality set in and made me really consider how I was working. I got enough sorted out to really dedicated myself to my finals, specifically in my Atelier training course. I can’t lie and say I fell short when it comes to my landscape course, but I do feel really good about how I prepared those final paintings.

Let’s talk about 2014 then:

Spring 2014 I took an Advanced Figure Painting course, and felt like I learned quite a bit.  I produced a good amount of work that provided a much needed update on both my site and the portfolio I took to Spectrum that May. I made one of my favorite self-portraits, a limited palette painting of a beautiful model, and some Diablo fan art for the Diablo 3 contest on deviant art.
I went to Spectrum, and while I was complimented on my ability during the portfolio review, those compliments came with a strong BUT. I was good considering I had only been doing art seriously for the past year, BUT I wasn't employable, and there were (are) quite a few things I could/should fix.
The summer following Spectrum, I made this blog, worked and tried to tackle some of my weaknesses. Really though, a majority of the summer I think went the two commissions I received from family. I spent some time working on stuff, as evidenced in my CD forum, but I really feel more could have been done.

2014 became really productive when August came. School started back, my commissions were finished, I had decided not to work instead living on grants and loans, I felt I finally had the necessary time to really buckle down.  I got a good start, did my first cast study in oils in the Atelier training course, and had a steady rhythm going. I talked with my professor and decided not to enter Spectrum this year (more on that in a bit) and was doing pretty okay in my skill development.

About halfway through the semester my grandfather’s health declined rapidly, he had been fighting cancer and won a time or two prior. Unfortunately, he didn't win this time and he did pass. Oddly enough I didn't feel as devastated as I thought I should. It sucked and bummed me out, but I kept trucking through. I didn't realize that I was slowing down, or that I wasn't giving my art/life my full attention. I realized this after about a 2 and half week decline when my professor, very matter of factly, told me that this Atelier directed study course wasn't doing good for me, and that he knew I could be doing more/better.  This was around 5 or 6 weeks before finals were due. I decided then and there it had to change.

I picked my self-up, sought aid and counsel and busted my ass like I have literally never before on my last two paintings. I stayed in the studio until I couldn't keep my eyes from drooping, went home and worked past that point. The last 3 weeks of the semester were all coffee, red-bull, and eye-drops. When critique came, I was proud to call those finals my best two paintings to date, and I got great feedback.





2014 was a year where I learned, more than anything else, you can always do more than you were doing. I feel like any motivational quote from the Rocky franchise would fit well here but I’ll leave it at that. Also don’t think I would want to spend a year like those last 3 weeks, but if I had to do it again I know I can and the results will more than likely be worth it. 2015 is going to be all about the push, and I’ll talk about my attack plan in the second part.

Stay Tuned!

Thursday, September 25, 2014

If you're going through hell.

Keep Going.

I've been hesitating to write another blog post until I felt sure I had something positive or rewarding to share. I realized I was procrastinating, and worrying about silly things. I probably could have shared multiple updates on the projects I've been doing over my absence.

I've been in school struggling with a full load which I've gone ahead and reduced to 3 classes. I've had a bit of self-discovery on the way, and am going to have some stuff evaluated for my betterment. I'll leave it at that for now, because I don't want to lead anyone (family especially) down a wrong thought path until I know more.

I always want this blog to be positive and have positive impact on any readers who spend their time with me, so I'll share some good things that have occurred since my last post.

I finished my first traditional, sight size drawn, painted cast study. All done in studio from life. Blood, sweat, and some tears. I really feel like it has pushed my discipline to another level and certainly my patience. I was very worried in the beginning but I am very pleased now here at the end. Below is the final and a gif of how I went about it. I'll attach an album if you'd like to spend more time going through the steps.



full album: http://imgur.com/a/gmyzV#0

I've also spent a good bit of time doing landscape alla prima paintings from life. It feels like it's been a while since I've stood in nature and just observed. I'd go so far as to say I've never done that really. It's been very rewarding, even if I don't feel very confident about my skill in it yet.
        
  


I'm confident with the steps I'm taking now, that the rest of this semester, even this year, should go well. This past month, month and half, has been rough, but I'd like to say it will get better. I won't say it will get better though, because, honestly, everything takes work AND time.

If you're moving slow and it hurts, keep going. If you're crawling, understand that's progress, and keep going. Even 30 minutes a day is more than 0, and that's the only attitude that'll do.

 Fight to stay positive, and fight to keep going. 

Thursday, August 14, 2014

Loot and community challenges

Loot of the Week:

Swatches- https://www.youtube.com/channel/UCiU1-5VronbfeScuABAJC4A

Clint Cleary’s YouTube channel isn't jammed packed with videos but the content and delivery of what is there is pretty top notch. He just released a video on making images for Magic the gathering cards, and I felt it was very insightful. I strongly recommend subscribing to his channel and watching what he does have up.

Draw or Die- https://www.facebook.com/groups/drawordie/

This is the group I mentioned last blog, and after having submitted my piece and seeing all the submissions I've reached some conclusions. First and foremost having another creative community that talks and isn't afraid to critique is wonderful. I love that aspect of this group. However I will say, I’m not 100% sure how I feel about the rolling art directors, or how the contest is judged but since there aren't prizes it is hard to really complain if you don’t place well. Not saying I deserved top consideration, just saying in general. I've included my progression WIP below and the final image built from the design thumbnails in blog 6.

Private Sanctuary- http://knowdirectionpodcast.com/category/podcasts/35-private-sanctuary/

This is not art related but for me falls in the bandwagon of providing inspiration. This is all about D&D and Pathfinder 3.5, the role-playing tabletop for those that don’t know. I love pod-casts, when they’re good. I am not caught up on their most recent work, I always prefer to go back to the first posts and work my way forward. However, I have found it immensely entertaining, and thought provoking. Especially considering I just got invited to a Pathfinder campaign and I've yet to have a chance to play it before now.

Progress Report:

Commissions: My knight painting is finished and I’m going to hopefully deliver it this weekend. I’ll snag some photos and throw it up here if she doesn't mind.

‘Parasyte’: I finished her on time and submitted. This was a 3 day paint for me, all said about 15 hours after I had my sketched sorted out. I pushed the face first and then tried to systematically work my way down the figure. Then I just started building up all the elements together once there was enough paint on screen. Pushing/Pulling lights and darks, trying to understand form and keep it interesting. See below.

Intentions and Critique:

My goals right now are working on the next Draw or Die challenge, due Sept. 7th. (Join uuuuussssss). Probably also going to spend a ridiculous amount of time painting my pathfinder character because I fall in love with the creation process super hardcore and I'm also really excited about supply shopping this week or early next week because classes start on the 18th. My productivity will take a forced boost, which should be nice, and of course I will share as much as I can. This blog is really helpful for granting some insight to my motivation/inspiration and understanding my own direction. I’m going to keep learning, pushing and painting so thanks!

See you soon!



Monday, August 4, 2014

A full plate and stopping.

Yo,

Time flies when you’re not looking. So much keeps happening! Lots to say and yet I can’t quite seem to say enough.

Loot of the Week:

Iain McCaig- Visual Storytelling DVD’s on Gnomon. So far, I’ve finished the first part of four, and I have to say I am hooked. The first part of the series focuses on making key frames, or illustrating key moments in a stories progression, and how to tell a story beat by beat. It’s really cool because it challenges a lot of what I thought I might know on the subject. He talks in length about illustrating moments in the character’s stories but not focusing on the design of it all. It’s more about the story at this point, getting it out on paper and then going in and designing how things look and function to support the storytelling. I’m definitely eager to watch the next bits.

Maciej Kuciara- https://www.youtube.com/watch?v=cu6Y550vv9c – A 3.40 hours of workshop talk at Art Institute. Holy shit. 1.5 hour lecture, 1.5 demo and about 40 minutes of Q&A. If nothing else watch the lecture part. If you think you are working hard now, you’re not. There is so much reality in that first hour, and so much more of it than can really shake you up if you've been stalling.

****Personal Loot I can’t share.


The Atelier Experience: I’m not sure if I have talked about it here but before the creation of this blog, and my decision to stay in GA another year, I was hellbent on moving to San Diego to attend Watts Atelier. I made some important, tough financial decisions and here I am. Moreover, I decided to finish out my degree, because getting paid to go to school for a year will allow the most time for self-development at the moment. So I thought, and still do, I guess this blog will help judge that huh?

Anyway, I say all that to tell you that I’ve gotten help from the only painting instructor that really believes in my career choice. He is helping/allowing me to do a directed study in lieu of an advanced painting course and together we will work on replicating an Atelier experience for the semester. I’m beyond ecstatic.

Also, go watch Hercules with Dwayne Johnson. So awesome to see how they took the mythos and expanded on some stuff. Guardians of the Galaxy on Friday and TMNT a week after. Get hype!!!

Progress Report:

Honesty time? Yeah, I feel like I’ve been typing this a bit much lately, but this blog is full disclosure. So, last blog I was cranking out Illuxcon painting for scholarship consideration. I’m going to list out my issues straight forward and then we can decide how much of it is b.s. excuses.

  • Poor planning, materials related. Didn't know if I should do oil or digital, and sat on the fence long enough to lose steam.
  • Cut my own canvas, primed it and transferred pencils twice. The first time I used an acrylic wash of color to seal in the pencils and scrubbed the graphite away. That was very demoralizing, but I got it right the second time. 
  • Painting, however, was an ultra pain. I’m not sure and still not sure why but I could not get juicy paint application at all on that canvas. I used a gambling, no solvent medium, Liquin, and Linseed oil. Nothing seemed to make my paint workable like I’m used to so I got very low and stopped the painting. 

Needless to say that painting has been put on hold, and I will probably revisit it after I get the kinks sorted out a bit more. My only condolence for this is I've started reading Art and Fear, which I'll post a full review of later. There is a bit of the book,early on, dedicated to stopping versus quitting. I've always viewed stopping as quitting and it has always bothered me. The reality there, though, is you can only quit art once, but you can stop as many times as you need to get where you are going.

Outside of that hang up I've done a fair bit of gesture, so design studies of ancient Japanese archers, another portrait club session, some fan-art and started work on a illustration for DRAW or DIE on Facebook. So, that brings us to:

Intentions and Critiques:

Well, August is rapidly here. My intentions for right now don’t extend much beyond getting shit done. I *still* have an oil painting commission, one of the two from multiple posts pack, that is about ready to get dropped off to its new owner. Alongside that, I have what I’ll call “Archer”, “Parasyte” (Draw or Die 3 more days), and some SMITE fan art for their art show on Thursdays. Did I mention school full-time coming? Well, anyway, see you guys in a week with new Loot and Progress to report.